Projects

Materia

Materia is an open-source project created by UCF that allows professors to embed widgets in their online courses. These widgets take the form of interactive games or forms that professors can add their own coursework to for students to study with or complete for a grade. As a Techranger, I worked on several projects related to Materia.

A screenshot of the Materia website's home page.

Guess the Phrase

Guess the Phrase is a Materia widget that functions similarly to Hangman. The professor provides a hint and the student must input the correct letters. I was responsible for adding full keyboard support and screen reader compatibility to this widget to ensure accessibility. I also designed and built a custom score screen to better match the rest of the widget.

A screenshot of Guess the Phrase in-game.

Last Chance Cadet

Last Chance Cadet is a Materia widget where the player matches related items. The professor sets two columns of words or phrases, and the student must choose which items are associated with each other by drawing a line between them. For this widget, I added full keyboard support and screen reader compatibility to make it more accessible.

A screenshot of Last Chance Cadet in-game.

Adventure

Adventure is a Materia widget that plays similarly to a Choose Your Adventure story. The professor sets up a scenario and the student must make the correct choices to get the best outcome. My team also added an inventory system to provide more options for controlling the flow of the game. I created an icon library to use for inventory items with over 130 unique illustrations.

A variety of small icons of miscellaneous items.

Materia Website

The Materia website provides information about the tool, a library of all its widgets, and widget editors for professors to use. I added a dark mode option to this website that can be toggled on and off from a user's account settings.

A screenshot of the Materia website's home page in dark mode.

UDOIT

The Universal Design Online [content] Inspection Tool, or UDOIT, is an open-source tool professors can use to scan their online courses for accessibility issues. Once they have a list of issues, UDOIT guides professors through the process of repairing them in a way that makes the task as simple, easy, and unintimidating as possible. I have worked on multiple design projects for UDOIT.

A screenshot of the UDOIT accessibility summary page.

UDOIT Logo

I designed a logo for UDOIT to improve upon the previous one. During this project, I made several concepts, solicited critiques, and refined the final version. I communicated frequently with my colleagues throughout every stage of the process to gather feedback and produce the best result I could. Some of my colleagues have recently redesigned the logo again, but this experience was valuable to me nonetheless.

A graphic comparing the original UDOIT logo, my UDOIT logo, and the current UDOIT logo.

UDOIT UI/UX Redesign

My team and I completely redesigned UDOIT's UX and UI to make it simpler and easier to navigate. I used Figma to design concepts, discussed with my team, and collaborated to finalize our design. I then worked with my team to implement the new interface. As part of this project, I wrote several explanations of accessibility issues in plain English terms to help professors better understand what needed to be done.

A screenshot of the UDOIT content fixer tool with the new UI and UX design.

Cyber Spurs

Cyber Spurs is a 3D Unity game I developed with a team of 4 for my AI for Game Programming class. It is a first person shooter with stealth mechanics in a sci-fi western setting. I was the creative director for this project. I was tasked with developing concept art, creating the UI and some models, designing the maps, and sourcing copyright compliant assets. I also assisted with programming, user research surveys, and project management as needed by my team.

A game screenshot showing a first-person view of the player holding a revolver pointed at a robotic tiger approaching them.

UCF Freshman Portal

The UCF Freshman Portal is a website I built with a team of 5 for my Human Computer Interaction class. It is a resource for UCF freshman that compiles a map, study spots, important links, operating hours, and more in one convenient location. For this project, I contributed to the website's design and code, conducted multiple user research surveys, and applied user feedback to improve the overall experience.

A cropped screenshot of a website showing the UCF Freshman Portal header, a photograph of UCF's Reflection Pond, and a portion of the Resources section at the bottom of the page. The visible resource card says Student Tickets and includes a photo of UCF's mascot, Knightro.

Florida Bird Facts Website

This is a website I built for my Front End Web Design class. It is a simple website using vanilla JavaScript that showcases a variety of native Florida birds. Clicking on a bird icon will display some fun facts about them quoted from All About Birds by the Cornell Lab of Ornithology.

A cropped screenshot of a website. The header reads Florida Birds of Prey. There are several round images of different birds of prey. In a box below, it reads Click a bird to learn more about it, followed by Source: All ABout Birds and a link to the website.

Backyard Birding

Backyard Birding is my current work-in-progress. It is a mobile game for Android designed in Godot. The player will put out birdseed in their yard, close the app, and wait. When they return later, they will see what birds they've attracted and can take photos to add to their collection! This is a solo personal project.

A stock photograph of a bluebird.

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